Sunday, April 14, 2019
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Low poly real-time PBR character I created. To see more plz. visit www.artstation.com/skorpiz
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Work In Progress.. All the Normal , AO, Cavity , Specular maps are done for individual meshes. Enhancing and experimenting on the Color m...
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More details added. Now Skerbu has 3.5million polygon approx. Zbrush 4 has some robust features among which the most attractive to me is the...

