CREATION AND...
Tuesday, November 18, 2014
The recent creature created for a Video Game. Created in Zbrush and Maya from conceptualizing to
final textured model creation. Hope you like it ...
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Low poly real-time PBR character I created. To see more plz. visit www.artstation.com/skorpiz
Skerbu _ Updates details added
Now I've redesigned the head section , a horn will be added later . Extra flab of skin has been added at hands and the side of the Rib c...
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Work In Progress.. All the Normal , AO, Cavity , Specular maps are done for individual meshes. Enhancing and experimenting on the Color m...